The orchard at Pearmain is older than the lane that goes past it. A stone wall runs right round it - battlemented, which is more wall than apples need - with one gateway in the south side where a track turns in off the lane. Inside, the trees stand in rows, because somebody planted them and somebody still prunes them: round green crowns in the west half, and in the east half the old pink-blossoming ones that came with the place. The track goes from the gate straight up the middle, between the two halves, to the keeper's hut under the north wall. Tubs of fruit have been left along it for collecting. Outside the wall nothing is in rows at all.
A box with a spine. The wall is the box. The track is the spine, from the gate in the middle of the south side to the hut in the middle of the north side, and it splits the inside into two equal blocks of trees. The lane runs along outside the south wall and the track is a branch off it. Outside the box the arrangement is deliberately none.
40 x 30 squares. The wall is the rectangle cols 5-34, rows 4-23: thirty squares by twenty. Its north and south sides are runs of wall squares between two corner pieces; its east and west sides are columns of the end-on piece. The gateway is cols 18-21 of the south side. The track is cols 19-20, rows 8-25, and the lane is rows 26-27 across the whole map. The hut is at cols 19-20, rows 5-7, so its door row meets the top of the track. Orchard trees are two squares wide and stand on rows 8, 11, 14, 17 and 20 - three rows apart, a crown being two rows tall - at cols 7, 10, 13, 16 in the west block and 23, 26, 29, 32 in the east. The north-east corner of the east block is given to one big blossom tree instead of two small ones.

Read this against the paragraph at the top. That comparison is the only check that catches a map which is perfectly valid and is of nowhere.

The same two grids as flat colour — earth, grass, and a block for every footprint. Anything in the render that is not here, the translation invented.
.....tt.................NNNN............ NNNN.....NNNN.......tt........YYYY...... ..............YYYY.................NNNN. ........................................ .....awvwvwvwvwvwvwvwvwvwvwvwvwvwve..... .....i.............CC.............i.kk.. YYYY.j..........WW.CC.............j..... .....i.............CCb............i..... .....j.RR.RR.RR.RR.....PP.PP.QQQQ.j.YYYY ..tt.i............................i..... .....j............................j..... .....i.RR.RR.RR.RR.....PP.PP.PP.PPi..... NNNN.j............f...............j..tt. .....i............................i..... .....j.RR.RR.RR.RR.....PP.PP.PP.PPj..... .....i...............f............i..... .....j............................j.NNNN YYYY.i.RR.RR.RR.RR.....PP.PP.PP.PPi..... .....j............................j..... .....i............f...............i..oo. .kk..j.RR.RR.RR.RR.....PP.PP.PP.PPj..... .....i...............f............i..... NNNN.j............................j.YYYY .....awvwvwvwvwvwx....awvwvwvwvwvwe..... ........................................ ........................................ ........................................ ........................................ .......kk............................... ..tt........tt......kk....tt.....tt...kk
| 50 | wall | prop wall stone |
| 36 | wall_post | prop wall stone |
| 20 | tree_round | tree living orchard |
| 18 | tree_blossom | tree living blossom |
| 8 | tree_small | tree living small |
| 7 | tree_pine | tree living conifer large |
| 6 | tree_green | tree living broadleaf large |
| 5 | tree_small_dark | tree living small conifer |
| 4 | basket_apples | prop goods market fruit |
| 3 | wall_corner_w | prop wall stone |
| 2 | wall_corner_e | prop wall stone |
| 1 | hut_clay | building ruin clay doorway |
| 1 | well_clay | prop well clay landmark |
| 1 | barrel | prop goods barrel |
| 1 | trees_blossom | tree living blossom pair |
| 1 | boulder | prop rock large |
| 1 | wall_end | prop wall stone |