Ninja Adventure Asset Pack

Pixel-Boy and AAA · CC0 · no attribution required, credited anyway · https://pixel-boy.itch.io/ninja-adventure-asset-pack

Terrains

Each one laid out the way the generator will lay it: a 5×5 field with its nine-slice edge all the way round, sitting on the terrain it goes over. If the border does not meet the middle, the nine-slice rows are wrong — which they were, because these blobs look four rows tall and are three.

grass
grass
floor · fill only, no edges
grass, unkept
dirt
dirt
floor · over grass
bare earth, worn through
sand
sand
floor · over grass
sand
snow
snow
floor · over grass
snow
water
water
water · over grass
fresh water, grass bank
sea
sea
water · over sand
salt water, sand bank
frost
frost
floor · fill only, no edges
trodden snow
scarp
scarp
relief · over snow
snow-topped rock, one face high
rockface
rockface
relief · over snow
grey rock face
mesa
mesa
relief · over sand
sand-topped rock, one face high
mesaface
mesaface
relief · over sand
red rock face
wheat
wheat
field · over grass
ripe corn
greencrop
greencrop
field · over grass
a young crop, yellow-green
turf
turf
field · over grass
long dark grass, banked
heather
heather
field · over grass
something pink in flower
drift
drift
field · over snow
drifted snow

Objects

Full colour inside the declared rectangle; grey outside it; red outside but joined to something inside. Red touching the object along an edge is a roof carrying on and the cut is wrong. Red as a separate mass alongside is the next building and the cut is right. Every edge statistic scores those two the same, which is why they never caught anything.

barn_ivy
barn_ivy
abandoned [192, 97, 63×79] · foot 4×5 tiles · solid
buildingruinwooddoorway
A tall timber house gone to ivy, 79 rows of it. Cutting at 64 tall gives a barn with a guillotined roof that still reads as a building, which is why it shipped that way three times. Its top row at 97 sits one pixel under house_stone; they are neighbours, not one drawing.
edge beyond: top 0% · left 6% · right 0% · bottom 0%
house_moss
house_moss
abandoned [256, 80, 64×80] · foot 4×5 tiles · solid
buildingruinovergrownwindow
A house buried under a moss dome, timber front and two lit windows in the bottom third. Almost all of it is the dome: a 64-tall cut keeps the front and throws the house away.
edge beyond: top 81% · left 5% · right 0% · bottom 0%
15475 connected pixels left outside (keeping 4332) — red in the picture
house_stone
house_stone
abandoned [176, 48, 48×48] · foot 3×3 tiles · solid
buildingruinstonedoorway
Pale stone front under a mossy timber roof, with a black doorway you could stand a scene in. Touches its neighbours on all four sides - one of the rectangles no automatic method can find.
edge beyond: top 67% · left 19% · right 31% · bottom 6%
17737 connected pixels left outside (keeping 2070) — red in the picture
hut_stone
hut_stone
abandoned [0, 4, 64×44] · foot 4×3 tiles · solid
buildingruinstonedoorway
A rounded mound with a dark doorway, so there is no ridge to lose. Ends cleanly at row 47 with air below it.
edge beyond: top 0% · left 0% · right 52% · bottom 0%
17371 connected pixels left outside (keeping 2436) — red in the picture
hut_clay
hut_clay
abandoned [64, 0, 32×48] · foot 2×3 tiles · solid
buildingruinclaydoorway
Two tiles wide and no more. The orange roof runs 64..95 with the chimney inside it; a wooden gallows frame, a mossy pot and a heap of rocks start at 96 and belong to nobody. The 44-wide version took the frame along with it.
edge beyond: top 0% · left 21% · right 71% · bottom 0%
18437 connected pixels left outside (keeping 1370) — red in the picture
house_plain
house_plain
house [64, 4, 62×44] · foot 4×3 tiles · solid
buildingintactplain
A flat-fronted pale building with an orange one touching it on the left. Its own wall runs to the edge of the cut, so an "is the edge solid" test calls this broken and it is not - which is why that test went. Clean and bright: it reads wrong dropped among ruins, which is what the intact tag is for.
edge beyond: top 0% · left 36% · right 0% · bottom 0%
3512 connected pixels left outside (keeping 2680) — red in the picture
house_orange
house_orange
house [0, 0, 64×48] · foot 4×3 tiles · solid
buildingintactwindowdoorway
The standard village house: orange tile roof, two lit windows, a black doorway. The copy at x=128 is the same drawing pixel for pixel, so using both buys no variety.
edge beyond: top 0% · left 0% · right 71% · bottom 75%
3378 connected pixels left outside (keeping 2814) — red in the picture
house_red
house_red
house [192, 2, 64×46] · foot 4×3 tiles · solid
buildingintactgranddoorway
Deeper red roof with a scalloped ridge and a wider front - the one building on the sheet that reads as important. A teal post at 256 belongs to whatever is next along.
edge beyond: top 0% · left 35% · right 54% · bottom 0%
63905 connected pixels left outside (keeping 2718) — red in the picture
kiln
kiln
house [3, 120, 42×39] · foot 3×1 tiles · solid
propkilnworklandmark
A clay oven with a black mouth. Says somebody worked here, which is a different kind of empty from nobody ever having lived here. Rows 120..158 and no further: row 159 is air and a wooden stool starts at 160 directly under its left foot. The 42-tall version reached two rows into the stool and drew a brown ledge under the oven, and began at x=4, one column inside its own outline. Found on a beach (maps/skerrow.mjs), where there was no grass to hide it.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
haystack
haystack
house [50, 128, 45×32] · foot 3×1 tiles · solid
prophaywork
A thatched mound. Air on three sides; something touches it at the left, which is the kiln.
edge beyond: top 0% · left 31% · right 0% · bottom 0%
trees_dead
trees_dead
nature [0, 80, 64×47] · foot 4×1 tiles · solid
treedeadpairlarge
TWO trees grown together at the base, and one drawing with no line between them: a 32-wide cut takes half of each. Rows 80..126. The version at [0,88,64,64] missed the top seven rows of branches and took twenty-six rows of the stumps below - the trees missing parts, exactly.
edge beyond: top 0% · left 0% · right 11% · bottom 0%
6372 connected pixels left outside (keeping 2068) — red in the picture
trees_snow
trees_snow
nature [128, 80, 64×48] · foot 4×1 tiles · solid
treesnowpairlargewinter
The same pair under snow. Same caution: one drawing, not two.
edge beyond: top 0% · left 10% · right 0% · bottom 34%
6427 connected pixels left outside (keeping 2013) — red in the picture
tree_pine
tree_pine
nature [0, 32, 64×47] · foot 4×1 tiles · solid
treelivingconiferlarge
A dark layered conifer on a bare root flare.
edge beyond: top 0% · left 0% · right 19% · bottom 0%
11006 connected pixels left outside (keeping 2054) — red in the picture
tree_green
tree_green
nature [64, 32, 64×47] · foot 4×1 tiles · solid
treelivingbroadleaflarge
A three-lobed canopy on an orange root flare, rows 32..78. A white snow tree sits directly below; cut one row short and its tip comes along as a white triangle standing on the grass.
edge beyond: top 8% · left 9% · right 21% · bottom 0%
10826 connected pixels left outside (keeping 2234) — red in the picture
tree_snow_big
tree_snow_big
nature [128, 32, 64×47] · foot 4×1 tiles · solid
treesnowlargewinter
The broadleaf under snow, same footprint.
edge beyond: top 53% · left 19% · right 19% · bottom 0%
10818 connected pixels left outside (keeping 2242) — red in the picture
tree_small
tree_small
nature [0, 2, 32×29] · foot 2×1 tiles · solid
treelivingsmall
Pale round canopy. Its darker neighbour to the right touches it.
edge beyond: top 0% · left 0% · right 14% · bottom 0%
1524 connected pixels left outside (keeping 806) — red in the picture
tree_small_dark
tree_small_dark
nature [32, 1, 32×30] · foot 2×1 tiles · solid
treelivingsmallconifer
Darker and spikier; reads as a different species beside tree_small.
edge beyond: top 0% · left 30% · right 20% · bottom 0%
1592 connected pixels left outside (keeping 738) — red in the picture
tree_dead_small
tree_dead_small
nature [64, 0, 32×31] · foot 2×1 tiles · solid
treedeadsmall
Bare branches, no canopy - the one that makes a place look abandoned rather than merely quiet.
edge beyond: top 0% · left 13% · right 0% · bottom 0%
1544 connected pixels left outside (keeping 786) — red in the picture
tree_fallen
tree_fallen
nature [97, 1, 31×31] · foot 2×1 tiles · solid
treedeadsmallfallen
Toppled with its roots up. Reads as damage rather than decay.
edge beyond: top 0% · left 0% · right 16% · bottom 13%
4631 connected pixels left outside (keeping 703) — red in the picture
stump
stump
nature [1, 134, 30×23] · foot 2×1 tiles · solid
propstump
Air on all four sides - one of the few clean cuts on the sheet.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
stump_cut
stump_cut
nature [33, 134, 30×23] · foot 2×1 tiles · solid
propstumpfelled
A fresh cut with pale rings showing. Someone was working here.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
statue
statue
abandoned [0, 49, 32×47] · foot 2×1 tiles · solid
propstatuestonelandmark
A seated figure gone green, something across its knees. Tall enough to be a landmark rather than clutter.
edge beyond: top 0% · left 0% · right 32% · bottom 16%
3945 connected pixels left outside (keeping 991) — red in the picture
pillar
pillar
abandoned [32, 54, 32×43] · foot 2×1 tiles · solid
proppillarstoneruin
A broken column. Two of these flanking a road say there was a gate here without needing a gate.
edge beyond: top 0% · left 14% · right 44% · bottom 25%
3876 connected pixels left outside (keeping 1060) — red in the picture
well
well
abandoned [64, 58, 32×22] · foot 2×1 tiles · solid
propwellstonelandmark
A mossy ring, low. The thing a square gets built around.
edge beyond: top 0% · left 36% · right 0% · bottom 6%
4370 connected pixels left outside (keeping 566) — red in the picture
well_clay
well_clay
abandoned [80, 61, 16×18] · foot 2×1 tiles · solid
propwellclaylandmark
The same idea in orange clay, mouth open and black. It is at x=80..95, touching the mossy one on its left. The rect used to be [97,56,30,24], which is not this drawing at all: it is the mossy stepping stones one column further along, cut through the top of two of them. No map had used it, so nobody had seen. The foot stays two squares wide so that nothing already placed moves.
edge beyond: top 0% · left 89% · right 0% · bottom 0%
4688 connected pixels left outside (keeping 248) — red in the picture
boulder
boulder
abandoned [112, 82, 30×29] · foot 2×1 tiles · solid
proprocklarge
A pale round boulder with air all round it.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
grave
grave
abandoned [128, 7, 48×41] · foot 3×1 tiles · solid
propgravestonecross
A wooden cross on a rubble mound with beams either side, rows 7..47. The wreckage at 126 to its left is a separate heap, and a second mound starts at row 48 - the 42-tall version took two rows of it and hung a pale fringe under the grave.
edge beyond: top 0% · left 20% · right 56% · bottom 15%
18434 connected pixels left outside (keeping 1373) — red in the picture
toad_statue
toad_statue
abandoned [144, 86, 32×26] · foot 2×1 tiles · solid
propstatuetoadodd
A squat mossy toad. Deliberately strange - one of these at a crossroads does more for a place than ten rocks.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
shop_teal
shop_teal
house [256, 0, 48×48] · foot 3×3 tiles · solid
structureintactshopdoorway
A shop front under a teal roof with a bowl painted on the sign. Starts hard at x=256 - the post there is this shop's, which is why house_red stops at 255 - and the lean-to below starts at y=48.
edge beyond: top 0% · left 17% · right 90% · bottom 17%
64455 connected pixels left outside (keeping 2168) — red in the picture
shop_green
shop_green
house [304, 0, 64×48] · foot 4×3 tiles · solid
structureintactshopdoorway
The long shop: dark green roof, a lit window in it, lanterns under the eave and bottles on a shelf by the door. Fills its four squares edge to edge; the round clay house begins at 368.
edge beyond: top 0% · left 54% · right 48% · bottom 22%
63628 connected pixels left outside (keeping 2995) — red in the picture
barn_thatch
barn_thatch
house [400, 112, 64×80] · foot 4×5 tiles · solid
structureintactthatchfarm
A tall thatched roof over a timber gable with a shuttered window - no door on this face, so it is a barn and not a house. Rows 112..191: the ridge poles start at 112 and row 191 is its ground line. An 88-tall cut took four rows of what is underneath and stood the barn on a strip of thatch. What is underneath, at 192..223, is a second gable with a doorway and NO TOP LINE: it is the other lower half for this same roof, drawn to be stacked, and cut out alone it is a house with its roof sawn flat. It looks like a cottage and it is not one. Left out on purpose.
edge beyond: top 5% · left 94% · right 0% · bottom 100%
62285 connected pixels left outside (keeping 4338) — red in the picture
igloo
igloo
house [0, 176, 48×46] · foot 3×3 tiles · solid
structureintactsnowhousewinterdoorway
A snow dome with a dark doorway. Air all round; the stool above it ends at row 175. The only building in the pack with snow on it, which is why winter maps use it and not a house.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
igloo_brick
igloo_brick
house [96, 176, 48×46] · foot 3×3 tiles · solid
structureintactsnowhousewinterdoorway
The square one, built of cut blocks. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
tent
tent
camp [64, 3, 48×45] · foot 3×3 tiles · solid
structuretentcampdoorway
A pale canvas ridge tent, open at the front. Rows 3..47; row 48 is the lids of the pots drawn underneath. Three tents stand shoulder to shoulder on the sheet two columns apart.
edge beyond: top 0% · left 16% · right 22% · bottom 8%
5198 connected pixels left outside (keeping 1724) — red in the picture
tent_dark
tent_dark
camp [112, 3, 48×45] · foot 3×3 tiles · solid
structuretentcampdoorway
The same tent in weathered brown canvas.
edge beyond: top 0% · left 22% · right 22% · bottom 21%
5198 connected pixels left outside (keeping 1724) — red in the picture
tree_round
tree_round
nature [96, 128, 32×32] · foot 2×1 tiles · solid
treelivingorchard
One round crown on one trunk - the only tree on the sheet that stands alone and tidy, which makes it the orchard tree. The dead pair ends one row above it at 127.
edge beyond: top 53% · left 34% · right 0% · bottom 0%
7737 connected pixels left outside (keeping 703) — red in the picture
tree_blossom
tree_blossom
nature [224, 2, 32×29] · foot 2×1 tiles · solid
treelivingblossom
The small round tree in pink. Its white twin touches it on the left.
edge beyond: top 0% · left 38% · right 24% · bottom 0%
4528 connected pixels left outside (keeping 806) — red in the picture
trees_blossom
trees_blossom
nature [192, 32, 64×47] · foot 4×1 tiles · solid
treelivingblossompair
Three pink crowns grown together: one drawing, same caution as the dead pair.
edge beyond: top 0% · left 21% · right 15% · bottom 0%
10826 connected pixels left outside (keeping 2234) — red in the picture
tree_snow_small
tree_snow_small
nature [128, 0, 32×32] · foot 2×1 tiles · solid
treesnowwinterconifer
A small fir under snow with green still showing. Fills its 32 columns exactly; the all-white one starts at 160.
edge beyond: top 0% · left 13% · right 16% · bottom 19%
4588 connected pixels left outside (keeping 746) — red in the picture
tree_snow_white
tree_snow_white
nature [160, 0, 32×32] · foot 2×1 tiles · solid
treesnowwinterconifer
The same fir with nothing showing through.
edge beyond: top 0% · left 16% · right 31% · bottom 16%
4588 connected pixels left outside (keeping 746) — red in the picture
crag_wide
crag_wide
nature [272, 226, 64×46] · foot 4×3 tiles · solid
cragstonegrey
A grey outcrop four squares wide. Its outline runs down column 272 from row 250, hard against the outline of the boulder at 271; starting at 273 shaves it. Its foot has no outline at all - it is drawn to sink into the ground - and loose stones start under it at row 272 and are not part of it.
edge beyond: top 0% · left 22% · right 37% · bottom 13%
1986 connected pixels left outside (keeping 2096) — red in the picture
crag_tall
crag_tall
nature [336, 224, 32×48] · foot 2×3 tiles · solid
cragstonegrey
A grey stack, taller than it is wide. Touches crag_wide on the left.
edge beyond: top 0% · left 10% · right 0% · bottom 0%
2784 connected pixels left outside (keeping 1298) — red in the picture
rocks_grey
rocks_grey
nature [257, 83, 61×44] · foot 4×3 tiles · solid
cragstonegreypile
Three rounded grey boulders heaped. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
rock_snow
rock_snow
nature [32, 194, 32×30] · foot 2×1 tiles · solid
cragstonesnowwinter
A blue-grey boulder with snow lying on it.
edge beyond: top 0% · left 50% · right 30% · bottom 0%
10299 connected pixels left outside (keeping 843) — red in the picture
torii
torii
house [7, 82, 34×29] · foot 2×1 tiles · solid
propgateshrine
A red gate with a dark lintel. Air all round. 34 wide on a foot of two squares, so the lintel overhangs a pixel each side and the posts come down on the two rims of a path two squares wide - which is the narrowest path the renderer can draw, and the gate straddling it exactly is the whole point of the thing.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
lion_moss
lion_moss
house [16, 305, 32×47] · foot 2×1 tiles · solid
propguardianstoneshrine
A one-eyed guardian beast gone green. Column 15 is the outline of the mossy pillar beside it, and a stone block starts at row 352.
edge beyond: top 0% · left 32% · right 0% · bottom 38%
1476 connected pixels left outside (keeping 1386) — red in the picture
iron_plot
iron_plot
house [150, 162, 68×46] · foot 5×1 tiles · solid
propfenceironenclosure
An iron-railed enclosure drawn assembled: back rail, chains down both sides, front rail with an arched gate. The foot is only the front rail, so a grave written two rows behind it is drawn first and shows through the railings as the thing the plot is for.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
wall
wall
house [176, 145, 16×15] · foot 1×1 tiles · solid
propwallstone
The middle of a battlemented wall. Its right edge starts a merlon and its left edge finishes one, so it repeats against itself with no seam. tighten says it runs into both sides; it is meant to. The square at 192 looks the same and is not: a post joins it from above and its middle merlon has no top line.
edge beyond: top 0% · left 80% · right 100% · bottom 0%
1039 connected pixels left outside (keeping 236) — red in the picture
wall_end
wall_end
house [160, 145, 16×15] · foot 1×1 tiles · solid
propwallstone
The wall stepping down to an outlined end on its RIGHT. Use it where a run stops at a gateway. There is no mirror of it.
edge beyond: top 0% · left 0% · right 100% · bottom 0%
1048 connected pixels left outside (keeping 227) — red in the picture
wall_corner_w
wall_corner_w
house [128, 144, 16×16] · foot 1×1 tiles · solid
propwallstone
A post with wall leaving it to the right: the LEFT end of a run, and the west corners of an enclosure. The rect is the whole square although the drawing starts at x=133, because the renderer centres a picture on its foot and a tight cut would shift it off the join.
edge beyond: top 69% · left 0% · right 94% · bottom 0%
480 connected pixels left outside (keeping 166) — red in the picture
wall_corner_e
wall_corner_e
house [144, 144, 16×16] · foot 1×1 tiles · solid
propwallstone
Wall arriving at a post on the right: the east corners. Whole square for the same reason as wall_corner_w.
edge beyond: top 69% · left 94% · right 94% · bottom 0%
480 connected pixels left outside (keeping 166) — red in the picture
wall_post
wall_post
house [176, 128, 16×16] · foot 1×1 tiles · solid
propwallstone
The wall seen end-on, running north-south: a banded post six pixels wide at x=181..186, the same offset as the posts in the two corner pieces, so a column of these lands on a corner exactly.
edge beyond: top 0% · left 94% · right 0% · bottom 0%
stall
stall
house [256, 256, 48×26] · foot 3×1 tiles · solid
propstallmarket
A trestle under a cream cloth with a scalloped edge. The brown one begins at 304; barrels are drawn directly above both.
edge beyond: top 50% · left 12% · right 58% · bottom 0%
65759 connected pixels left outside (keeping 864) — red in the picture
stall_brown
stall_brown
house [304, 256, 48×26] · foot 3×1 tiles · solid
propstallmarket
The same trestle under a brown cloth.
edge beyond: top 67% · left 58% · right 77% · bottom 0%
65759 connected pixels left outside (keeping 864) — red in the picture
basket_fish
basket_fish
house [256, 208, 16×16] · foot 1×1 tiles · solid
propgoodsmarketfish
A tub with fish in it. Three tubs sit in a row with no gap; this is the left one. Rows 208..223. Row 207 is the shadow under the pot above: starting there put one brown pixel in the air off the shoulder of the tub, and it showed on sand.
edge beyond: top 6% · left 25% · right 50% · bottom 0%
66405 connected pixels left outside (keeping 218) — red in the picture
basket_greens
basket_greens
house [272, 208, 16×16] · foot 1×1 tiles · solid
propgoodsmarket
The middle tub: something green and leafy.
edge beyond: top 6% · left 50% · right 50% · bottom 0%
66405 connected pixels left outside (keeping 218) — red in the picture
basket_apples
basket_apples
house [288, 208, 16×16] · foot 1×1 tiles · solid
propgoodsmarketfruit
The right tub: red fruit.
edge beyond: top 50% · left 50% · right 100% · bottom 0%
66405 connected pixels left outside (keeping 218) — red in the picture
barrel
barrel
house [256, 235, 16×21] · foot 1×1 tiles · solid
propgoodsbarrel
A lidded barrel, 21 rows tall so it stands a little into the square behind. The open one is next to it at 272.
edge beyond: top 0% · left 0% · right 57% · bottom 13%
66325 connected pixels left outside (keeping 298) — red in the picture
crate_berries
crate_berries
house [304, 224, 16×16] · foot 1×1 tiles · solid
propgoodsmarketfruit
A crate of dark berries. Four crates in a two-by-two block, each exactly one square; this is the top left. Row 223 is the foot of the vat above and touches the handles of the crate at its corners, so a cut one row generous brings a brown bar along with it.
edge beyond: top 100% · left 13% · right 69% · bottom 25%
66391 connected pixels left outside (keeping 232) — red in the picture
crate_bread
crate_bread
house [320, 240, 16×16] · foot 1×1 tiles · solid
propgoodsmarket
The bottom right crate of the same block: loaves.
edge beyond: top 75% · left 69% · right 38% · bottom 0%
66387 connected pixels left outside (keeping 236) — red in the picture
goods_covered
goods_covered
house [256, 176, 32×32] · foot 2×2 tiles · solid
propgoodscovered
A heap under a patterned tarpaulin pegged at the corners. The barrel at 288 touches it.
edge beyond: top 0% · left 19% · right 50% · bottom 38%
65723 connected pixels left outside (keeping 900) — red in the picture
banner_cream
banner_cream
house [352, 320, 16×32] · foot 1×1 tiles · solid
propbannermarket
A hanging banner, cream with red marks. Seven banners stand in a row sixteen pixels apart; each is exactly one column of them.
edge beyond: top 0% · left 22% · right 56% · bottom 0%
66174 connected pixels left outside (keeping 449) — red in the picture
banner_red
banner_red
house [368, 320, 16×32] · foot 1×1 tiles · solid
propbannermarket
The red one, second in the row.
edge beyond: top 0% · left 16% · right 56% · bottom 0%
66174 connected pixels left outside (keeping 449) — red in the picture
planks
planks
house [496, 258, 32×13] · foot 2×1 tiles · solid
proptimber
A stack of sawn boards, rows 258..270. Row 271 is air and the next heap of timber starts at 272; a 16-tall cut took its top two rows as two loose dashes under the stack.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
bale
bale
nature [145, 128, 15×16] · foot 1×1 tiles · solid
prophayfarm
A square straw bale. A round one is drawn directly below it and a green one beside it.
edge beyond: top 53% · left 0% · right 0% · bottom 27%
8228 connected pixels left outside (keeping 212) — red in the picture
sunflower
sunflower
nature [1, 176, 15×15] · foot 1×1 tiles · solid
propflowerfarm
One sunflower. A row of them has to alternate with sunflower_b in the charmap anyway, and the two are drawn differently, so the row comes out uneven without anybody arranging it.
edge beyond: top 67% · left 0% · right 0% · bottom 0%
483 connected pixels left outside (keeping 154) — red in the picture
sunflower_b
sunflower_b
nature [17, 176, 15×16] · foot 1×1 tiles · solid
propflowerfarm
The other sunflower, head turned.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
boat
boat
water [416, 0, 32×16] · foot 2×1 tiles · solid
propboat
A rowing boat seen from above with a line of foam under its hull, so it belongs ON water, not drawn up on a beach. It is the last thing on the sheet: x=447 is the edge of the image.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
mooring_post
mooring_post
water [404, 18, 8×11] · foot 1×1 tiles · solid
proppostboat
A short post standing in foam. Also only makes sense on water. Broken oars are drawn just above it, ending at row 15.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
firepit
firepit
camp [192, 49, 32×29] · foot 2×2 tiles · solid
propfirecamp
A ring of grey stones round a bed of embers. No flame: the pack animates that separately. The laid, unlit one is below it at 81.
edge beyond: top 0% · left 0% · right 100% · bottom 0%
15965 connected pixels left outside (keeping 685) — red in the picture
bench_log
bench_log
camp [2, 113, 44×14] · foot 3×1 tiles · solid
propseatcamp
A split log on two feet. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
blanket
blanket
camp [130, 80, 29×30] · foot 2×2 tiles · solid
propclothcamp
A checked blanket laid on the ground at an angle. The patterned hide beside it starts at 161.
edge beyond: top 28% · left 0% · right 0% · bottom 0%
stump_table
stump_table
camp [18, 82, 28×28] · foot 2×2 tiles · solid
proptablecamp
A wide sawn round on short legs - a table, or a chopping block. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
ladder
ladder
reliefDetail [49, 5, 15×43] · foot 1×3 tiles · walkable
propladderrelief
A grey ladder with pale rails, rows 5..47, drawn to lean on a face. Air all round; the orange one starts at row 53. Its foot is three squares deep because it lies ON three squares of rock: write it over a scarp's south row and two rows of rockface, or over three of rockface.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
cave_mouth
cave_mouth
reliefDetail [16, 0, 16×16] · foot 1×1 tiles · walkable
propcaverelief
A black opening in grey rock with a line of snow across its sill. One whole square, edge to edge, meant to replace a square of the FOOT row of a rock face; anywhere else its sill floats. The skull-shaped one is at x=32 and the boarded one below at y=16; they are different drawings, not part of this.
edge beyond: top 0% · left 0% · right 100% · bottom 100%
1792 connected pixels left outside (keeping 256) — red in the picture
cave_boarded
cave_boarded
reliefDetail [16, 16, 16×16] · foot 1×1 tiles · solid
propcavereliefclosed
The same opening with orange planks nailed across it. One whole square; same rule about the foot row.
edge beyond: top 100% · left 0% · right 0% · bottom 100%
1792 connected pixels left outside (keeping 256) — red in the picture
den_rock
den_rock
reliefDetail [0, 112, 48×40] · foot 3×2 tiles · solid
structurecavedengrey
A heap of grey-green boulders with a black mouth and a plank sign bolted over it. Columns 0..47 exactly: column 48 is the first of the same heap drawn in orange, and the two touch from row 120 down. The plank tile above it ends at row 111.
edge beyond: top 27% · left 0% · right 18% · bottom 0%
1462 connected pixels left outside (keeping 1462) — red in the picture
boulder_grey
boulder_grey
reliefDetail [66, 0, 13×14] · foot 1×1 tiles · solid
cragstonegreysmall
A round grey-green boulder, the colour of the rock faces rather than of the pale boulder on the village sheet. Starts on row 0 of the sheet. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
boulder_snowcap
boulder_snowcap
reliefDetail [65, 19, 14×10] · foot 1×1 tiles · solid
cragstonesnowwintersmall
A low slab with snow lying thick on it. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
stones_snow
stones_snow
reliefDetail [66, 34, 12×11] · foot 1×1 tiles · solid
cragstonesnowwintersmall
Two small stones, one bigger than the other, both capped. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
stack_snow
stack_snow
reliefDetail [80, 16, 16×27] · foot 1×1 tiles · solid
cragstackstonesnowwinter
A standing stack of grey rock under a cap of snow, rows 16..42. Three white steps are drawn directly on top of it at rows 0..15 and LOOK like its upper half; they are a staircase tile for a snow face and row 16 is where the stack's own outline starts. Sixteen columns wide, edge to edge.
edge beyond: top 63% · left 0% · right 0% · bottom 0%
206 connected pixels left outside (keeping 408) — red in the picture
stones_grey
stones_grey
reliefDetail [1, 35, 14×11] · foot 1×1 tiles · walkable
cragstonegreyscree
Two flat grey slabs lying apart - scree, the thing at the bottom of a face. Air all round.
edge beyond: top 0% · left 0% · right 0% · bottom 0%
waymark
waymark
desert [32, 48, 16×32] · foot 1×1 tiles · solid
propmarkerstonepost
A pale stone post with a broad cap, two squares tall. NOT a signpost: it has no arms and says nothing. It is the nearest thing the pack has to something set up at a road to be seen from a distance. Rows 48..79; row 47 is the foot of the domed house above it. The shaft has no outline at the bottom - it is drawn to stand in sand - so on snow it sinks in convincingly and on grass it just stops.
edge beyond: top 56% · left 0% · right 0% · bottom 0%
1796 connected pixels left outside (keeping 330) — red in the picture