raising the vault…
Cathedral · 3D
The same recursive tracery, cut as real geometry.
Seed
⚄
Tracery depth
3
Bays
8
Glass
Warm
Jewel
Cold
Light
1.3
Sun round
135
°
Sun high
52
°
Haze: off
Shadows: on
Rebuild
Walk: off
W A S D
move ·
drag
look ·
Q E
up/down
shift
faster ·
H
hide panel
1
flank
2
west front
3
chevet ·
4
nave
5
vault
6
aisle
← the west front, drawn in 2D
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